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Error Lnk1104 Cannot Open File D3dx11.lib

How do the headmasters of Hogwarts get appointed? Jan 8, 2014 at 8:53pm UTC Paul Christopher (28) I'm using d3dx11 for school. Yes, my password is: Password Remain logged in Lost Password Search subject only Display results as threads More Options Dashboard Forum Unread Posts Undone Threads Members Source Code Buy the Book There is no texture loading provided by WIndows SDK, look for alternatives or write your own code. ( I chose to include the DirectXTex library http://go.microsoft.com/fwlink/?LinkId=248926) This resulted in a complete Source

Join them; it only takes a minute: Sign up DirectX include and library directories in VC++ up vote 2 down vote favorite I am getting the following error: LINK : fatal Good luck! Jan 8, 2014 at 8:58pm UTC Paul Christopher (28) In the include section under vc++ directories heading: $(DXSDK_DIR)Include $(DXSDK_DIR)Lib\x86 Topic archived. Previous occulus rift 0.4.3-beta runtime worked fine for me, but installing 0.4.4-beta leadsto infinite windows reboot loop.

I had same problem also so where do I put the C:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x64 in my program? I always copy it and paste it into my project root and then add it to my project to make sure. Windows 8.1 Pro (German) Version 6.3 (Build 9600) GPU: NVIDIA GeForce GT 750M Driver version: 9.18.13.4475 If you need any logs let me know.

Quote Report Content Go to Page Top rezination Master Likes Received 22 Posts 1,659 Location San Francisco Bay Area Credits Sim City 3000 (QA), Barbie Diaries for PC, Ratrace, Brain Quest Reputation: 3189 Posts: 19,211 Joined: 14-September 07 Re: fatal error LNK1104: cannot open file 'd3dx9.lib' Posted 23 August 2008 - 10:30 AM it cannot find the lib file to find the If you wish to continue this conversation start a new topic. Are helicopters capable of carrying this type of giants?

Was This Post Helpful? 0 Back to top MultiQuote Quote + Reply #12 Guest_Triangl* Reputation: Re: fatal error LNK1104: cannot open file 'd3dx9.lib' Posted 16 June 2010 - 01:45 PM Well Additionally, compiling LibOVR with samples in 2013 community results in no errors whatsoever, it also doesn't reference D3DX. And ensure that you include the Lib and Include path of DX SDK after all of the included libraries such as Windows SDK. Monday, January 26, 2015 8:48 AM Reply | Quote Microsoft is conducting an online survey to understand your opinion of the Msdn Web site.

Fired because your skills are too far above your coworkers Spearman's Correlation shows significance but scatter plot looks random? Many want to be me Why is engine displacement frequently a few CCs below an exact number? Thanks in advance Edited by NitroNbg, 29 July 2012 - 12:42 PM. Did people in China resort to cannibalism during the reign of Mao?

  1. I've compared, and eventually copy/pasted the code from the website but the error doesn't change, let alone, solve itself.
  2. Certainly not oculus, and not developers.
  3. I tried a number of different libs and orders and the second one generates the error.
  4. I suppose you can link it in, but the D3DX utility library is no longer supported - in fact you don't need to download the 2010 SDK at all.

If your math code is cluttered basically everywhere this alone is a very big effort. Not quite that simple, but that's the general idea. I will see how to do it without this lib. –bytecode77 Mar 29 '13 at 20:26 Sometimes D3DX is the way to go (I don't use DirectXMath because it Did you put the \include folder into your \include folder of your compiler?

After adding the path where the library is located to the 'Library directories' of the project, the linker still can't find those files. this contact form They split the 32-bit and 64-bit libs. -Rez Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 19th 2012, 5:01pm Ok, I tried setting it to the x86 Are you linking that in? FreeGLUT Won't Link Linker Error Kernel32.lib Prob!

You should get the June 2010 version. Today's Topics Dream.In.Code > Programming Help > Game Development fatal error LNK1104: cannot open file 'd3dx9.lib'I'm very new in this direct-x programming. I think the DirectX SDKs are linked correctly because other project that use them work fine. have a peek here Where exactly is DirectX installed?

Can morse code be called steganography? Effects framework is gone! Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 19th 2012, 5:43pm I was able link the dx libs and the error is gone.

Jan 8, 2014 at 3:06am UTC Paul Christopher (28) It is a file not found error: Error 1 error LNK1104: cannot open file 'd3dx11.lib' The problem I'm having is getting rid

For both include and library directories I simply pasted the location of the corresponding SDK folders like this: C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include C:\Program Files (x86)\Microsoft DirectX SDK (June c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope I always copy it and paste it into my project root and then add it to my project to make sure. Edited by dkmiraidk Saturday, January 24, 2015 1:50 PM Saturday, January 24, 2015 1:49 PM Reply | Quote All replies 0 Sign in to vote on the VisualStudio Editor, click Project->

Reputation: 3189 Posts: 19,211 Joined: 14-September 07 Re: fatal error LNK1104: cannot open file 'd3dx9.lib' Posted 24 August 2008 - 08:34 AM Did you install the DirectX SDK? Why would the compiler be having problems with windows files? asked 3 years ago viewed 1482 times Upcoming Events 2016 Community Moderator Election ends in 2 days Related 0Link Problem DirectX: Linker problem0Visual C++ 2005 can't find dxtrans.h despite the fact Check This Out How can I get bash/zsh to change some text from "foo.foo.foo" to "foo foo foo" with a script/alias?

You cannot reply to this topic 4 replies to this topic #1 NitroNbg Members -Reputation: 104 Like 0Likes Like Posted 29 July 2012 - 12:41 PM Hi everybody. How do you declare and definethe D3DClass class? Prose Tristan: versions vs parts. (Terminology) Living on an Isolated Peninsula - Making it Impossible to Leave What's a word/phrase like "compulsion" or "addiction" that is more about guilt than physiology To do this you can right click on your project in the solution explorer and choose Properties -> VC++ Directories -> Click the drop down arrow to the right and then

when i call a void d3dclass.h in my graphicsclass.cpp the link error appears I'm creating a new D3DClass like so: m_D3D = new D3DClass; and when i call a function from The linker issue probably means you have the wrong DirectX SDK. C++ Information Tutorials Reference Articles Forum Forum BeginnersWindows ProgrammingUNIX/Linux ProgrammingGeneral C++ ProgrammingLoungeJobs Home page | Privacy policy© cplusplus.com, 2000-2016 - All rights reserved - v3.1Spotted an error? Categories 0 All Categories Home Categories Discussions Activity Best Of...

Browse other questions tagged c++ directx direct3d directx-11 direct3d11 or ask your own question. Additionally building LibOVR_with_samples lead to the following error: Error 1 error LNK1104: cannot open file 'd3dx11.lib' Any Idea? 0 Comments cybereality Posts: 18,396 Oculus Staff December 2014 Can you list your Quote Report Content Go to Page Top rezination Master Likes Received 22 Posts 1,659 Location San Francisco Bay Area Credits Sim City 3000 (QA), Barbie Diaries for PC, Ratrace, Brain Quest Is there something which can also be used for Windows Vsta/7? –bytecode77 Mar 30 '13 at 15:32 Also, I haven't found any tutorials which doesn't use d3dx.

If you can't link other libs, it sounds like the directories aren't set up correctly. -Rez Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 18th 2012, 2:24pm But since you're just starting out, might as well be using current libraries. –Mark Stevens Mar 30 '13 at 19:06 This really looks like a nice place to start. If you choose to participate, the online survey will be presented to you when you leave the Msdn Web site.Would you like to participate? ManifestResourceCompile: All outputs are up-to-date.

You cannot reply to this topic 1 reply to this topic #1 Nerkmind Members -Reputation: 100 Like 0Likes Like Posted 11 November 2010 - 03:59 PM Hello ^_^im learning Direct Reputation: 3189 Posts: 19,211 Joined: 14-September 07 Re: fatal error LNK1104: cannot open file 'd3dx9.lib' Posted 22 August 2008 - 05:40 PM Did you install the latest DirectX SDK? (I have Was This Post Helpful? 0 Back to top MultiQuote Quote + Reply #10 WolfCoder Isn't a volcano just an angry hill? While my scolding on the SDK still stands, it doesn't appear to be a problem with LibOVR. 0 lamour42 Posts: 78 Hiro Protagonist January 2015 I agree that for new projects

i try it nw Was This Post Helpful? 0 Back to top MultiQuote Quote + Reply #6 iry New D.I.C Head Reputation: 1 Posts: 39 Joined: 17-September 07 Re: fatal