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Error Loading Texture Math Rfactor

http://isiforums.net/f/showthread.ph...e-Option-trace Quote: Originally Posted by yetisaj You have to run the game and cause the CTD to create the necessary log file. Haven't tested on a light objects.. Other then copy the replays from my last install, not really. Test this first on a smaller strip, if it works, it might save you a lot of time. Source

Jul 6, 2012 #2 gazzari Jpg's cause crashes when loading in rfactor most of the time. The windows paint idea did it or me, plus i was putting the folder in the wrong spot... Arriba vasilyzaitsev Mecánico de Pista Licencia B Mensajes: 33 Registrado: 11 Abr 2012 23:07 Volante: Logitech G25 Re: error en el rfactor Citar Mensajepor vasilyzaitsev » 25 Abr 2012 23:39 Gracias It should look like this. "C:\Program Files (x86)\rFactor\rFactor.exe" trace=1000Click to expand...

The number after "trace=" is just for how many lines show up in the trace. There should be a trace(.txt) file in that folder if it was set up right. Note: The manual fix of Error Loading Texture Math Rfactorerror is Only recommended for advanced computer users.Download the automatic repair toolinstead. That´s nice.

Search Register or Login Login to Your Account Remember Me? Adding the original light pole and uncheck render. I tested it and rFConfig set the ShaderLevel value like this: Auto = 0 DX7 = 1 DX8 = 2 DX9 = 3 Now for DirectX. That will give you the details of what caused the crash.Click to expand...

There is an option to randomly place object all along the road, best for vegetation. I have also changed the car detail level in settings often I run low but I have tried all setting with no changes Can some please let me know what else Loading... Compatibility: Windows 7, 8, Vista, XP Download Size: 6MB Requirements: 300 MHz Processor, 256 MB Ram, 22 MB HDD Limitations: This download is a free evaluation version.

Launch the game and select the mazda and make the problem occur again. The mod is called: Blancpain Endurance Series 2012 and you can download it here: (340MB more or less) http://www.ptsims.net/forum/index.php?topic=8485.0 A video: Really good mod with great sounds.Click to expand... Jul 6, 2012 #3 RCC Thank you that solved this problem but i have other, now the texture is strangely missplaced in-game, but on BTB it looks correct, but why? To solve that problem it would be helpful when you post a downloadlink of the mod where this error appears, here.

GTPorsche PSN:GTPorsche Apr 16, 2013 #3844 I've been looking for lower Formula racers recently, haven't really found anything of interest other than a few vintage cars. You can however use a little trick. How to easily fix Error Loading Texture Math Rfactor error? Only tricky when carrying speed in certain corners, but really stable in every other aspect, including under the brakes.

This code is used by the vendor to identify the error caused. this contact form RACECAR Online Now! It could possibly be a conflict with DX7/8/9 level. Feels abit more powerful in torque so the margin for error is abit narrower, but generally just as stable and agile.

cockpit cam. In some cases the error may have more parameters in Error Loading Texture Math Rfactor format .This additional hexadecimal code are the address of the memory locations where the instruction(s) was And the lightpoles doesnt work at night either. have a peek here RACECAR Online Now!

PSN:ENTERSANDMAN_13 Apr 20, 2013 #3869 DK Does anyone here follow Formula Sim Racing? Rob Reply With Quote 11-03-13,12:33 PM #2 redapg View Profile View Forum Posts View Blog Entries View Articles NicknameUnknown That means that a needed texture can not be loaded by Premium Dallas,Texas PSN:GTP_RACECAR Apr 17, 2013 #3857 Furinkazen Have you downloaded or modified any files since?Click to expand...

I'm putting the command line at the end of the target like the instruction said to, (i didn't change the target at all except for the command line at the end,

When, using "rF Config" and setting it to Auto, the ShaderLevel it then set to "0" (zero). http://www.race2play.com/homepage/show_posts/29037 Posted by Michael Finn at 12:13 PM on May 18, 2015 Post #5 Yes I have already tried all of that still have the issue Posted by Joe I am getting "error loading texture MIRROR for material MIRROR" and "error loading GLOBAL material MIRROR" messages when i try to use tpscc v3.0. Trace: Right click rFactor shortcut, select properties.

MIRROR.BMP _________________I Reject Your Reality and Subsitute My Own Face Your Fears and Live Your Dreams Top tigger#76 Post subject: Re: how do i fix these errors?Posted: Sat You might try creating a smaller scale mirror.bmp file (like 1024x256 or even 512x128) and put it in the TPSCC_2008/AddOns folder (if the AddOns folder isn't there, create it). An incomplete installation, an incomplete uninstall, improper deletion of applications or hardware. Check This Out Thanks.

If it is one you made then be sure to set up the light glow child for it. So it's not totally dead. In that case, just let it create the new image, then select "resize" from the edit menu (or dig around for the resize option if you're using Vista or 7). The mod is called: Blancpain Endurance Series 2012 and you can download it here: (340MB more or less) http://www.ptsims.net/forum/index.php?topic=8485.0 A video: Really good mod with great sounds.

Will be posting more of these over the next few days. Create the model with the light glow, Now save object Poll and then save it as STGlow. Thanks a lot guys for your help. Reply With Quote « Previous Thread | Next Thread » Posting Permissions You may not post new threads You may not post replies You may not post attachments You may not

I have like 40GB only in mods for rFactor on my PC...I tried almost everyone and made some comparisons too. In the TARGET box after .exe (leave a space) then add -trace=30 Next time you get a CTD, go to your Userdata folder and in the LOG folder there will be EDIT: PROBLEM SOLVED, it was RFT 2012 mod causing some sort of shader problem.